TV size for viewing distance

Measure from your eyes to the screen, find the row, and pick within the range. Both columns are geometry from published viewing angles; the last column is the screen size from which 4K looks sharper than 1080p to 20/20 eyes.

9 ft 30° → 66"40° → 90"
Seen from above, to scale: the screen widths that fill 30° and 40° of your view from 9 ft.
DistanceSMPTE 30°THX 40°4K beats 1080p from
4 ft30"40"31"Details
5 ft37"50"38"Details
6 ft44"60"46"Details
7 ft52"70"54"Details
8 ft59"80"62"Details
9 ft66"90"69"Details
10 ft74"100"77"Details
11 ft81"110"85"Details
12 ft89"120"92"Details
13 ft96"130"100"Details
14 ft103"140"108"Details
15 ft111"150"115"Details
16 ft118"160"123"Details

Why two numbers

SMPTE's 30° is the widely quoted figure for everyday viewing; THX's 40° is a home-cinema figure. They differ by about a third in screen size at any distance, which is the honest range: a living room used for everything sits near the first, a dedicated film room near the second. The last column shows why the 4K argument depends on the room: at 10 feet, 4K only looks sharper than 1080p on screens of about 77 inches and up.

How to measure your distance

Sit where you normally watch and measure from your eyes to where the screen will be, not to the wall. A TV on a stand sits several inches in front of the wall; a full-motion mount can bring it a foot or more forward. If several seats are used, measure the main one and check the farthest: if the farthest seat is more than about a third further away, the screen will feel small from there at the SMPTE size, so lean toward the THX figure.

Rooms by distance

For any distance not listed, use the calculator. The method is on the methodology page, and the room-size guide walks through it with examples.

Viewing distances are geometry from published viewing angles: a 16:9 screen's width is 0.8716 x its diagonal, and the distance at which it fills a horizontal angle A is width / (2 x tan(A/2)). Resolution distances use the 20/20 acuity limit of one arcminute per pixel. The same formulas reproduce the reference figures quoted in the source (30 degrees = 1.6264 x diagonal; 31.2 degrees for 1080p; 58.37 degrees for 4K).